Caleb Ashmore
Contact@Calebashmore.com

Modeling & Texturing artist


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by Caleb Ashmore
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Sanctuary: Webisode 3

The foreground elements and the mansion on the right were modeled by me in xsi. Textured in Photoshop. Gargoyle displacement done in mudbox. The church was an asset modeled by someone else, with some tweaking I did for this specific shot. (the vines, rock and brick textures and some extra roof modeling & textureing). I'm also responsible for the composition and camera move for this shot.





personal work



Sanctuary


Stargate: Atlantis

2d Studies