Caleb Ashmore
Modeling & Texturing artist
All images copyright � by Caleb Ashmore

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Contact Information
You can email me at Claybub at gmail dot com, I will reply as soon as I can.
You can also find me at my Linkedin profile

Skills and attributes
-Experienced with Maya, Photoshop, Zbrush, and mental ray
-Capable of modeling and texturing environments and characters
-Experienced with lighting and rendering in mental ray
-Over 5 years experience in VFX
-An efficient and fast worker
-Co-operative and collaborative with other artists
-An excellent self-taught learner


Education
British Columbia Institute of Technology, Burnaby, B.C
Digital animation, certificate program, October 2006
-Received the BCIT entrance award scholarship.

Chatelech secondary, Sechelt B.C.
Received a scholarship for 3d animation.


Work Experience
Senior 3d Generalist and Model/Texture Lead, Nov 2013 - Present
Method Studios, Vancouver B.C
-Lead model and texture artist
Spider-Man: Homecoming (2017)
King Arthur: Legend of the Sword (2017)
San Andreas (2015)
Vacation (2015)
Night at the Museum 3 (2014)
Maze Runner(2014)

Senior 3d Generalist, Oct 2013 - Nov 2013
Prime Focus World, Vancouver B.C
-2 month contract -Modeled, textured and rendered 3d environments and props.
Cosmos: A Spacetime Odyssey (2014)

Senior 3d Artist, June 2012 - June 2013
Hydraulx, Vancouver B.C
-Modeled, textured and rendered 3d environments for the feature films:
Escape Plan (2013)
Black Sky (2013)

3d artist, March 2012 - May 2012
Stargate Studios, Vancouver B.C
-Modeling, texturing, lighting and rendering 3d environments for a TV show Pilot episode

Zbrush artist, January 2009 - present
Doug Coupland, Vancouver B.C
-Creating 3d models for large scale public art sculptures.
-Digital orca (Vancouver), Firefighter memorial (Ottawa), Terry fox memorial (vancouver, BC Place Stadium)

Zbrush Instructor, October 2011 - present
Visual College of Art and Design (http://www.vcad.ca/), Vancouver B.C
-Instruct a class of students once a week in the evening.
-Sculpting,texturing,rendering with zbrush for character and environment designs.
-Designed the curriculum and assignments.

3d artist, May 2008 - December 2011
Anthem FX (http://anthemfx.com), Vancouver B.C
-Modeling, texturing, lighting and rendering 3d environments for TV shows (Sanctuary seasons 1-4, Alice, Neverland)
-Recieved Gemini Award for Best Visual Effects for Sanctuary season 1

3d artist, November 2006 - February 2008
Stage 3 Media, Vancouver B.C
-Responsible for modeling, texturing and occasionally lighting 3d sets for the web series "Sanctuary"